This page contains the release, the html for the release, and the forum/bb code for the release.


Subject: RenWerX Announces Game Name Change + Tech Preview Video!

"For once you have tasted flight, you will walk the earth with your eyes turned skywards...”
Leonardo Da Vinci

RenWerX has revealed that the final release title for its upcoming game will be ‘Ascension’, replacing the previous working title ‘Volitant Assault’. The name Ascension alludes to the freedom of movement afforded by the universal jetpack featured in the game, and also indicates a tangible evolution from past games of the genre.

Ascension is being described as an online ‘FPS+Z’ (First Person Shooter with advanced character movement on the Z axis). FPS+Z games typically use jetpacks to propel players through the air and across extreme terrain in a variety of game-types such as CTF, Rabbit, and Siege. The RenWerX game combines exhilarating freedom of movement with team-oriented gameplay to immerse its players in fantastic new worlds without limits.

RenWerX Project Lead, Nick "Novanix" Daum explains, "Some folks have played games like this in the past, but the vast majority of online gamers are still out there slogging it for miles across boring terrain. These gamers are going to find a liberating new experience thanks to the FPS+Z gameplay in Ascension.”

A new website has been built to accommodate the release at www.Ascension-Game.com. Visitors will find a fresh implementation of game-related content, and regularly updated development news.

In addition to the change of name, the RenWerX Development Team is excited to announce it has reached a major milestone for Ascension. The game has been successfully ported to the brand new Torque Shader Engine (TSE) from Garage Games. To coincide with this milestone, RenWerX has released a Tech Preview Video, which shows off some FPS+Z action from the upcoming release.

RenWerX Level Design Lead, Jesse "Calsa" McKinney enthuses, "TSE gives an incredible look and feel to the game. We’ve been waiting a long time for this, and anyone wondering about the future of online PC games will be stunned by the immersive quality of the worlds crafted in TSE. The TSE is synonymous with exciting gameplay and award-winning netcode. Now that we finally have the engine, our development goals are being reached at a frenetic pace.”

Without any further ado, go check out the Ascension Tech Preview Video, which shows some early progress of the game's development.

XViD: http://vid.RenWerX.com/mar06.avi
QuickTime:http://vid.RenWerX.com/mar06.mov
Windows Media: http://vid.RenWerX.com/mar06.wmv


Interested gamers and those wishing to engage in discussion regarding the new game can log onto the game forums at www.RenWerX.com/forums, as well as #RenWerX at irc.dynamix.com.

Contact:
Nick "Novanix" Daum
RenWerX Project Lead
nova@RenWerX.com


[B]RenWerX Announces Game Name Change + Tech Preview Video![/B]

[I]"For once you have tasted flight, you will walk the earth with your eyes turned skywards...”[/I] Leonardo Da Vinci

RenWerX has revealed that the final release title for its upcoming game will be ‘Ascension’, replacing the previous working title ‘Volitant Assault’. The name Ascension alludes to the freedom of movement afforded by the universal jetpack featured in the game, and also indicates a tangible evolution from past games of the genre.

Ascension is being described as an online ‘FPS+Z’ (First Person Shooter with advanced character movement on the Z axis). FPS+Z games typically use jetpacks to propel players through the air and across extreme terrain in a variety of game-types such as CTF, Rabbit, and Siege. The RenWerX game combines exhilarating freedom of movement with team-oriented gameplay to immerse its players in fantastic new worlds without limits.

RenWerX Project Lead, Nick "Novanix" Daum explains, "Some folks have played games like this in the past, but the vast majority of online gamers are still out there slogging it for miles across boring terrain. These gamers are going to find a liberating new experience thanks to the FPS+Z gameplay in Ascension.”

A new website has been built to accommodate the release at [url]www.Ascension-Game.com[/url]. Visitors will find a fresh implementation of game-related content, and regularly updated development news.

In addition to the change of name, the RenWerX Development Team is excited to announce it has reached a major milestone for Ascension. The game has been successfully ported to the brand new Torque Shader Engine (TSE) from Garage Games. To coincide with this milestone, RenWerX has released a Tech Preview Video, which shows off some FPS+Z action from the upcoming release.

RenWerX Level Design Lead, Jesse "Calsa" McKinney enthuses, "TSE gives an incredible look and feel to the game. We’ve been waiting a long time for this, and anyone wondering about the future of online PC games will be stunned by the immersive quality of the worlds crafted in TSE. The TSE is synonymous with exciting gameplay and award-winning netcode. Now that we finally have the engine, our development goals are being reached at a frenetic pace.”

Without any further ado, go check out the Ascension Tech Preview Video, which shows some early progress of the game's development.

[B]XViD: [url]http://vid.RenWerX.com/mar06.avi[/url]
QuickTime:[url]http://vid.RenWerX.com/mar06.mov[/url]
WMF: [url]http://vid.RenWerX.com/mar06.wmv[/url][/B]

Interested gamers and those wishing to engage in discussion regarding the new game can log onto the game forums at [url]www.RenWerX.com/forums[/url], as well as #RenWerX at irc.dynamix.com.

Contact:
Nick "Novanix" Daum
RenWerX Project Lead
[email]novanix@RenWerX.com[/email]